LE BAL DE PARIS BY BLANCA LI
Cannes XR Development Showcase –
in association with Kaleidoscope
Genre: Interactive, Live Performance, Narrative, Theatre
Format: Location based, Virtual reality
Produced by: Film Addict(FR), BackLight Studio(FR), Calentito (FR), Actrio Studio (FR) , Teatros del Canal (ES), Chaillot - Théâtre National de la Danse (FR)
Language: French, English, Spanish
Team: Blanca Li (Director), Vincent Chazal (Visual creation Director), Tao Gutierrez (Music director & composer), Chanel (Costumes), BackLight Studio (VR development)
Runtime: 90 minutes including 35 minutes in VR
Projected production date: November 2020
Budget in place: $1,600,000
Projected budget: $2,370,000
Le Bal de Paris is a highly immersive VR experience created by Blanca Li. In a dream-like world, the spectators become characters invited to dance all along the play: a waltz and a cancan.
They will be accompanied by dancers present both in the virtual and in the real world in order to increase interactions, to guide them and to conduct the plot in real time. The full experience will last about an hour and a half, including 35 minutes in VR. The diving in the virtual universe will be progressive thanks to a real ball thought as a transition to enter and exit softly the VR experience.
The aesthetic is at the center of the project, Blanca Li and her partners are designing a festive imaginary world inhabited by all kinds of creatures. Everyone will be free to dance, live the experience his own way and interact with whom he wishes. It will be a collective and participatory experience.
Play area: Room scale
Number of players: 10 players per VR room
Built with: Unreal
Compatibility: Vive Pro
Distribution: Festivals / Museums / Exhibits / Art Exhibitions / Performance Venues / Location Based